Dec 062010

Here it is.

We’re playtesting a 5 CP version of Gorge right now (it was actually designed & built as a 5-CP push map originally, and then converted into a short Attack/Defense to see how the community reacted). It’s working out well, so it’ll probably be in the next update. As usual, we’ve got other prototypes in the works, including a new map built around the new game mode we’re working on.

It’s a interesting read. I think the tf2 beta is definitely a step in the right direction. I remain hopeful for the new gamemodes. KOTH is a relatively new gamemode that has made its way into comp. If they can come up with a few other good modes, I think it’ll breathe life into tf2 like hats never will be able to.

I was hoping they would talk about the new demo system they announced was being worked on over a year ago, and never said anything more about it. Am I the only one that remembers that?

Just a quick update to let you guys know that the TF2 competitive 6v6 LAN finals have arrived. ESEA has a lot of coverage for this event and I’ll be posting links for STV demos and interviews below.  Although it will only a three team LAN because a lot of drama involving EG. flame and some questionable decision-making by lpkane that can be found here, it’ll still be very interesting.

This will also be a little introduction post. I alias as Mike nowadays but used to alias as Healbot. I played Medic for countless fail teams with Midnyt before finally joining some form of vPolice for a couple weeks. After that I pretty much went on and off as Medic and Scout for sometime. I now play off-Soldier for orz and usually Sniper/Spy/Heavy :) . We will also be welcoming Gravegun, who will be playing Scout, to the team a good friend of mine and long time sexual partner.


ESEA S7 LAN News TF2

ESEA S7 Grand Finals set

Since coL had the 1st see coming into the LAN finals they were given a bye for round 1:

eMg vs Blight koth_viaduct

eMg vs Blight cp_coldfront

Round 2 the winners go on to play in the finals and the loser plays the in the lower bracket finals:

eMg vs coL cp_badlands

eMg vs coL cp_gravelpit

Round 3, lower bracket finals:

coL vs Blight  cp_gullywash_imp3

coL vs Blight cp_granary

coL vs Blight cp_coldfront

The grand finals have yet to be played.

I’ll throw in a nice LAN prediction article from a very respected Medic, Sigma, which can be found here. That’s all right now in the world o NA TF2. We’ll be updating a lot more hopefully since we’ve pretty much hammered out our team :) .

Update: The finals have been played. Congratulations eMg.

coL vs eMg cp_granary

coL vs eMg cp_coldfront

Just a quick update to let you guys know that the TF2 competitive 6v6 LAN finals have arrived. ESEA has a lot of coverage for this event and I’ll be posting links for STV demos and interviews below. Although it only a three team LAN because a lot of drama involving EG. flame and some questionable decision-making by lpkane that can be found here:

Hey all, long time no update! The regular season for ESEA and CEVO are just about to end, and while we are taking the #1 seed in CEVO-A playoffs (with 3 FFWs out of 8 matches…), we probably won’t be making the ESEA-O playoffs, and with a little luck will finish the season exactly .500 :) Which is a little disappointing, as we had to give up 3 matches without a fight due to roster issues and forfeits. We played our ashville matches with only a day’s preparation, but now with those out of the way we’re scrimming badlands in order to finish off the season strong, playing carnal gaming and the terribles next week.

Regarding CEVO playoffs, you can check out the newspost here, which also includes a link to the future brackets. 2 matches per week, with viaduct, gullywash, and coldfront being the first 3 maps played. There are a bunch of decent teams that are set to make playoffs as well, most notably Dinosaur Bones/Team Explosion, who forfeited to us on freight I believe to focus on their ESEA matches, which are both on Thursday (match day for CEVO as well). Natures with yaug seems to be the other team to beat in playoffs. Apparently, winning CEVO-A means we get a chance to go up against a Valve team, so we shall see if we end up with that chance :)

For all of you wondering why there weren’t more updates about the team, it was because I was away on vacation for 10 days. But I see that with the new TF2 update, baldy our resident hat fanatic has been busy enlarging his collection.

BY THE WAY if you have a vintage tyrolean medic hat, please contact me :D

Back on topic – so we had a few rough matches against top teams in ESEA-O, and I think I have doubled my dropped uber count :( lack of scrimming meant that we got rolled on gravelpit by TF2 PUG NA, and on yukon by team explosion. Both very good teams, one of which is probably going to win ESEA-O. To further complicate matters, we were trying to add a backup solly onto our roster just in case we have scheduling issues or real life business catches up to us. In addition, Panda has decided to take a break from comp TF2, which has led to a scramble to find another starting scout to fill in, as Leia is also too busy to start.

Long story short – after a week or two of hecticness and no scrims, we’re going to need some time to settle back into things, get our roster ready, and make sure we put in a good effort to make ESEA-O playoffs, which should happen unless things completely fall apart. But we’re pretty set on finishing out the season strong. Fingers crossed!

We have another match tomorrow on yukon against Apocalypse Gaming, who recently had a few additions to their roster which should make them pretty strong. Our CEVO match is scheduled for tomorrow as well against vooDoo Gaming. Next week: another unfamiliar map, gullywash! We will be playing against The Machetes, also with a recent mid-season roster shakeup, and against Kawaii Kingz, which I honestly think will make a strong run in the playoffs as well. We’ve scrimmed them a bunch of times and they are definitely a solid team. Should be a good match!

Sep 112010

Really really REALLY worth a watch.

Or for better video, watch it on PLDX.

Aug 292010

Yup it’s finally starting! I’m back home with my desktop and a good internet connection just in time for the start of ESEA. The first week is viaduct, a map we definitely have not played in a while. We’ll talk about some of our strategies AFTER we play our matches, and hopefully have links to the demos and such afterwards. :)

First up is a match vs. Resurrection (with CHE, thrckstr, and tonka among others) this Thursday. Up until a few hours ago, they had a leader with the tag ‘CD_’, who has been recently outed as the player formerly known as ‘carrots’, a vac-banned CS’er from a while ago. They got him kicked off the team, so hopefully we’ll have a good first match this week.

We’ll also need to get that ESEA client installed for most of us who’ve never had to use it before – fingers crossed for no issues there as its been known to be buggy. In all – I think we’re excited to finally get started, and here’s to a good season!

So it’s been an up and down week for ESEA – thread after thread has popped up on GotFrag, both predicting its death and pushing for its survival. The biggest push for ESEA though came from an unlikely (or likely?) candidate, mr. blackfoger of blight fame, who was at the center of this controversy last season. He has supposedly helped over 10 teams sign up and get paid for this season of ESEA-O in an effort to get 50 teams signed up to meet ESEA/lpkane’s ultimatum and prevent Season 7 from being canceled.

So why does blackfoger care so much?

Continue reading »

Aug 132010

So where would one go to get updates about the TF2 community? Why, here at orz.TF2 of course! Ok maybe not. But we’ll try our best to bring you links to articles or tidbits that we find interesting and useful. We have a couple of links on the right, but here are a few more that you can go to for your TF2 fix:

Continue reading »

There are a few fairly new custom maps coming into the rotation for both ESEA and CEVO. The ones I’ll highlight today are cp_obscure (week 6 of CEVO) and cp_coldfront_rc2 (week 3 I think for ESEA).

The first map is obscure, made by Byte who plays for an European team, TCM (and used to play for FakkelBrigade). You can get the rc3 version HERE, or check his website for the latest releases. This is a map we will have to learn for CEVO. After Valve released the snowy themes for TF2, it feels like a lot of the custom maps use them now, which is sad because my frames drop horrendously on maps like koth_viaduct. Maybe it’s the weather (which I have to remember to turn off…), but in 24 player pubs I get maybe 10-20 fps.

The next map is cp_coldfront, which is on rc2. You can also download it here, or check the TF2maps thread for the latest updates. This came out fairly recently, but has already been approved to be in the ESEA rotation for this season. Comments are mostly positive for the map created by the same person who made cp_waste, a map that most people are iffy about because of how slow it plays out (similar to cp_well). Unfortunately, waste has been in the TWL rotation for 2 seasons now, maybe they’ll take it out this season?

First off, on our end, a big welcome to Synthos, our newest soldier after Panda decided to move himself to backup. A week or so in and we are making some progress getting settled down, and we should be good to go once CEVO picks up and TWL starts. We played VIR evenly in our qualifer match for TWL, so expect us to move up to Div 2 (since 90% of Div1 and 2 teams currently are dead or not doing TWL). As for CEVO, we may get a forfeit win against Infinite Rage (which died a few weeks back), which works out since we are still getting used to scrimming together.

ESEA teams are finalized and ready to go, with 40 teams in Open and 8 in Invite, 2 (or 3?) of which are sponsored by Blight this season, who is also sponsoring an Open team as well (!). A lot of last minute roster changes, with some familiar names coming back after a break from competitive TF2. Viaduct is the first week’s map, so hopefully we will get a chance to learn the map as well.

CommFT has put out two good articles, one is a roaming soldier roundtable with some good comments about what to think about as a soldier playing away from the medic during holds and some pushes; the other article is put out by Sigma talking about things to consider before deciding on a push. Both are very, very enlightening especially for teams who are looking to improve their chemistry and become more aggressive in their playstyle; check them out!

Finally, a couple of good frag videos from the Invite teams, with Area 51 (Muscle Milk and Moolians) putting out a team-oriented frag vid, and Pandemic (who is now sponsored by Blight I think) with some sweet frags in their vid as well. Both are very professionally done, worth a watch just for some of the movement and coordination from the A51 vid.

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