Hey all, long time no update! The regular season for ESEA and CEVO are just about to end, and while we are taking the #1 seed in CEVO-A playoffs (with 3 FFWs out of 8 matches…), we probably won’t be making the ESEA-O playoffs, and with a little luck will finish the season exactly .500 :) Which is a little disappointing, as we had to give up 3 matches without a fight due to roster issues and forfeits. We played our ashville matches with only a day’s preparation, but now with those out of the way we’re scrimming badlands in order to finish off the season strong, playing carnal gaming and the terribles next week.

Regarding CEVO playoffs, you can check out the newspost here, which also includes a link to the future brackets. 2 matches per week, with viaduct, gullywash, and coldfront being the first 3 maps played. There are a bunch of decent teams that are set to make playoffs as well, most notably Dinosaur Bones/Team Explosion, who forfeited to us on freight I believe to focus on their ESEA matches, which are both on Thursday (match day for CEVO as well). Natures with yaug seems to be the other team to beat in playoffs. Apparently, winning CEVO-A means we get a chance to go up against a Valve team, so we shall see if we end up with that chance :)

Tonight we played our CEVO match against Mexfrag on Viaduct. It was a pretty good game that we won 4-0; unfortunately they had to scramble a bit to get 6 players. I got a number of pretty decent snipes, so I decided to upload the demo. You can download it here!

Aug 312010

So some of you might be wondering ‘well with all this talk about ESEA, what happened to CEVO?’ First a bit of background: orz has signed up for 3 CEVO seasons now (4 if you include revH signing up for the OCZ tournament way back in the day), and guess what? We’ve never finished out a season :( Sad but true. We’ve always had to drop CEVO a few weeks in, never actually completing all of the matches. As of 2 days ago, this seemed to be the case yet again. ESEA would be a serious drain on us, having to play 2 matches a week already. Since CEVO and ESEA have different map rotations, this also means extra scrims on different matches. Given that half of us start school soon (or have already started), we were looking at a serious time commitment that not all of us were 100% about.

However, there may be a plan in the works to continue CEVO on a more casual basis. To give a preview: if any of you reading this happen to be on a lowish competitive team that would like to compete in CEVO but need some help learning the ins and outs of competitive TF2 gaming, keep reading our blog :) We may be announcing something soon…

Yes according to the schedule, preseason for the 6th season of CEVO TF2 starts this week. Most of you should have gotten your scheduling emails already! Usually the two weeks of preseason is reserved for playtesting new maps – this season, the two maps are koth_ashville, a custom king of the hill type map made by mackey from eMg, and cp_coldfront, which was actually played last season in ESEA but recently became an official TF2 map that Valve put out with the engineer update.

CEVO has put up the custom maps on its site for download, so you can find ashville here.

orz has not scrimmed on this map yet, and we won’t decide on if we want to play preseason until later this week, depending on schedules and such. I’ll try and update this post if we get a scrim in to let you all know how the map is.

Aug 132010

So where would one go to get updates about the TF2 community? Why, here at orz.TF2 of course! Ok maybe not. But we’ll try our best to bring you links to articles or tidbits that we find interesting and useful. We have a couple of links on the right, but here are a few more that you can go to for your TF2 fix:

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Aug 032010

Yes like Panda mentioned below we are indeed on our way back. I was originally going to postpone this until early September since I’m on a laptop with horrible hotel internet for a month, but one high FPS config and a late night scrim made me change my mind. I’ll reveal who’s joining the new roster in a few days once I get confirmations from everyone, but most of the old crew will be back (and maybe that will be motivation to update our About Us page…)!

For those of you interested in the Engy update and some GotFrag drama I’ll try and make some posts later. For those of you interested in comp TF2: give it a try you won’t be disappointed :) CEVO Season 6 is around the corner (deadline is Aug 8th so sign up by the end of the week!), and they’ve already posted a tentative map rotation and weapon bans.

See you all soon!

There are a few fairly new custom maps coming into the rotation for both ESEA and CEVO. The ones I’ll highlight today are cp_obscure (week 6 of CEVO) and cp_coldfront_rc2 (week 3 I think for ESEA).

The first map is obscure, made by Byte who plays for an European team, TCM (and used to play for FakkelBrigade). You can get the rc3 version HERE, or check his website for the latest releases. This is a map we will have to learn for CEVO. After Valve released the snowy themes for TF2, it feels like a lot of the custom maps use them now, which is sad because my frames drop horrendously on maps like koth_viaduct. Maybe it’s the weather (which I have to remember to turn off…), but in 24 player pubs I get maybe 10-20 fps.

The next map is cp_coldfront, which is on rc2. You can also download it here, or check the TF2maps thread for the latest updates. This came out fairly recently, but has already been approved to be in the ESEA rotation for this season. Comments are mostly positive for the map created by the same person who made cp_waste, a map that most people are iffy about because of how slow it plays out (similar to cp_well). Unfortunately, waste has been in the TWL rotation for 2 seasons now, maybe they’ll take it out this season?

EDIT2: Alright kids as Sigma said, the dispenser buff is banned in ESEA. Don’t do it! :) We will refrain from it in the future. BUT if a solly is healing up and resupplying from a dispenser, I’m not going to wait until he’s at 200 or walks away before I heal him…

EDIT: unfortunately, ACE has decided to dispute the match because of us using the dispenser for permanent buffs, and has requested my PoV demo. Thankfully, my P-rec was up and working (I thought I didn’t have it turned on, which is why you see me stop for a few seconds as I frantically try to record again), and for all of you who are interested in seeing a gpit medic PoV, here you go.

Just a quick update from orz: we have now finished our 3rd week of CEVO, with a 2-0 win over ACE on gravelpit. Check out the demo HERE if you want (there is a ~20 minute scrim before that though). Our 2nd week was a forfeit win, and next week we play Top Swaggin’ on koth_viaduct.

Things to note: we do use a dispenser at spawn/B to get our permanent buffs on both attacking and defending. Even chrono gets his during attacking by taking fall damage :D On attack, we run a standard A push, with heavies going to C. If we get a pick early on, we camp the spawn to buy us a little more time. Our scouts then go through connector after capping A (sometimes with Biz, our roamer), and wait for our call for the gun to go down at B. I uber luuser through the door closest to the shady side of B, and wait for him to take down the gun, and then I run along cliff towards the sunny side, where Synthos will be waiting to pick me up. We then rotate around to the rock by the front door, and our scouts hopefully come in and clean up the sniper/engy and any other people still hanging around. Luuser hopefully follows me as we all rotate around, and biz or synthos has to be up on the roof asap.

You can see some miscommunication during a few of our pushes in the demo posted above, where we come in at the wrong times sometime – it’s crucial that you guys practice these pushes so that people get used to making calls and moving accordingly. We scrimmed gpit about 10 times over the past 2 weeks before we got our stuff down to about a 70% success rate, but even against some good fragging/DM teams, we can pull out a few wins because of practicing these strats.

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Today (Wednesday) is the first official match of CEVO season 5 for us. Scheduled on badlands vs. Team What! (who we remember scrimming from way back in our reverseHarem days – although I’m pretty sure they’ve had roster changes since then), we’ll be playing at 11:30EST/8:30PST tonight. Badlands has, sadly, always been one of our weaker maps, but we’ve definitely come a long way since we first started out. We have been trying more aggressive strats and faster pushes, but we still choke up when making transitions during pushes.

In the past week though, we seriously considered ESEA after being approached by one of the new admins, Killing, offering us a few (2) free Premium accounts, which is a common incentive the old admins used to use to get more teams to sign up. However, the higher-ups at ESEA (not the TF2 admins, necessarily) are being as strict as ever with everything, and in the end we just decided it wasn’t worth the effort. Not enough competition at our level, plus a map rotation that could definitely use some work (koth_sawmill and cp_coldfront), and the possibility of serious scheduling/roster issues discouraged us from signing up. ESEA requires 2 matches per week, and although we would have dropped CEVO, we realized that we would probably burn out quickly from frustration and scheduling around real life obligations. Just to make things clear: we would’ve loved the challenge of ESEA, and would love to post about our thoughts and experiences going through the league as a low-mid team to share with all of you, but then we would run the risk of spending cash on a league that would end up being more of a frustrating chore than an enjoyable challenge.

So, responding to Leia’s post below about having a team not die, an important thing I’d say is to discuss these things with the whole team if you intend on sticking together for the long term. And of course we’re all still busy as ever – school, work, MOVING UP IN THE WORLD :3 But we always seem to find time for TF2. We are still toying with the idea of finding a solly to complement our roster, and we’ll see how that goes.

Before we start off, a big welcome to our visitors from ubercharged and from reddit! You guys made quite the spike in the visitors graph on our site statistics. reddit folks gave us almost 50 times our regular traffic amount. Rest assured, we’re really a competitive team, just that we have our fun pubbing as well sometimes :D So stick around, maybe you’ll get interested in comp play as well. Check out TF2lobby, check out commFT (links are in the lower-right hand corner in the site sidebar), there are lots of resources around to help you get started.

ESEA Season 6 is now open for registration! Given the current state of TWL, which I also discuss here, ESEA is definitely a good alternative to low/mid teams eager to improve quickly. Registration before 4/2 will nab you the 6 dollars per month premium fee rate; otherwise it’ll go up to 6.95/mo.

On a related note, CEVO is about to start as well! Get those rosters filled. Preseason starts today and runs for 2 weeks (cp_gorge!!! and turbine are the maps), and the regular season starts April 4th. This will probably be the league that our team will focus the most on right now, until TWL starts. Looking through the Amateur Central conference, it seems like we’ll have our fair share of good competition, so it should be fun :)

Lastly, shoutout to AG: great job in ESEA this past season :D Here’s the video that conebone made for these guys -- nothing too impressive, but always fun to watch a frag vid for a team.

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