Hey all, long time no update! The regular season for ESEA and CEVO are just about to end, and while we are taking the #1 seed in CEVO-A playoffs (with 3 FFWs out of 8 matches…), we probably won’t be making the ESEA-O playoffs, and with a little luck will finish the season exactly .500 :) Which is a little disappointing, as we had to give up 3 matches without a fight due to roster issues and forfeits. We played our ashville matches with only a day’s preparation, but now with those out of the way we’re scrimming badlands in order to finish off the season strong, playing carnal gaming and the terribles next week.

Regarding CEVO playoffs, you can check out the newspost here, which also includes a link to the future brackets. 2 matches per week, with viaduct, gullywash, and coldfront being the first 3 maps played. There are a bunch of decent teams that are set to make playoffs as well, most notably Dinosaur Bones/Team Explosion, who forfeited to us on freight I believe to focus on their ESEA matches, which are both on Thursday (match day for CEVO as well). Natures with yaug seems to be the other team to beat in playoffs. Apparently, winning CEVO-A means we get a chance to go up against a Valve team, so we shall see if we end up with that chance :)

For all of you wondering why there weren’t more updates about the team, it was because I was away on vacation for 10 days. But I see that with the new TF2 update, baldy our resident hat fanatic has been busy enlarging his collection.

BY THE WAY if you have a vintage tyrolean medic hat, please contact me :D

Back on topic – so we had a few rough matches against top teams in ESEA-O, and I think I have doubled my dropped uber count :( lack of scrimming meant that we got rolled on gravelpit by TF2 PUG NA, and on yukon by team explosion. Both very good teams, one of which is probably going to win ESEA-O. To further complicate matters, we were trying to add a backup solly onto our roster just in case we have scheduling issues or real life business catches up to us. In addition, Panda has decided to take a break from comp TF2, which has led to a scramble to find another starting scout to fill in, as Leia is also too busy to start.

Long story short – after a week or two of hecticness and no scrims, we’re going to need some time to settle back into things, get our roster ready, and make sure we put in a good effort to make ESEA-O playoffs, which should happen unless things completely fall apart. But we’re pretty set on finishing out the season strong. Fingers crossed!

We have another match tomorrow on yukon against Apocalypse Gaming, who recently had a few additions to their roster which should make them pretty strong. Our CEVO match is scheduled for tomorrow as well against vooDoo Gaming. Next week: another unfamiliar map, gullywash! We will be playing against The Machetes, also with a recent mid-season roster shakeup, and against Kawaii Kingz, which I honestly think will make a strong run in the playoffs as well. We’ve scrimmed them a bunch of times and they are definitely a solid team. Should be a good match!

Well, after not scrimming for about a week, last night we got rolled on gpit by PUG.NA.

Its fine tho, because the polycount update just WENT LIVE. I need a scout hat, anyone wanna trade? :3 Post in the comments.

Tonight we played our CEVO match against Mexfrag on Viaduct. It was a pretty good game that we won 4-0; unfortunately they had to scramble a bit to get 6 players. I got a number of pretty decent snipes, so I decided to upload the demo. You can download it here!

So despite all the scheduling and scrimming for the past week (no, we didn’t scrim well a single time to be honest), we ended up with two forfeit wins last Friday, which was kind of a bummer. Our opponents for our CEVO match didn’t show up, and the other team we were playing for ESEA couldn’t get enough people, in part due to client issues. So, our first week passes by rather uneventfully, but we get our first real test of the season this Tuesday against Businessmen for viaduct (2nd out of 4 viaduct matches!), with two more viaduct matches possibly on Thursday (since it is the map for CEVO this week as well). We will keep you updated once we have those matchtimes finalized.

Interesting to note – it was brought to our attention by Sigma that the captime for viaduct mid has been recently (in a ninja patch last week actually) cut in half when you only have a single person standing on it. By making the captime much, much faster, it leads to more frenzied defenses. Some of the strategies seen in the ESEA finals of last season, such as holding in the house on defense, are now much less viable because it takes too much time to get back to the cap point.

In other news – someone decided to blatantly use a autoaim hack in an ESEA server, which was recorded and posted on GotFrag. The person in the video has been subsequently banned, leading many to marvel at the first actual hacker caught by the ESEA client…? or was it?

Interestingly, another guy was discovered and banned by ESEA as well – who happened to be on the roster of the newest invite team, Mobility-Eleven. Whoops. Quite unfortunate for the team which has already been ridiculed extensively for taking up the last Invite spot over teams which may have a better chance at doing well in the division. Will be interesting to see how the season turns out for them, but I wouldn’t exactly hold my breath. But best of luck to them!

Aug 292010

Yup it’s finally starting! I’m back home with my desktop and a good internet connection just in time for the start of ESEA. The first week is viaduct, a map we definitely have not played in a while. We’ll talk about some of our strategies AFTER we play our matches, and hopefully have links to the demos and such afterwards. :)

First up is a match vs. Resurrection (with CHE, thrckstr, and tonka among others) this Thursday. Up until a few hours ago, they had a leader with the tag ‘CD_’, who has been recently outed as the player formerly known as ‘carrots’, a vac-banned CS’er from a while ago. They got him kicked off the team, so hopefully we’ll have a good first match this week.

We’ll also need to get that ESEA client installed for most of us who’ve never had to use it before – fingers crossed for no issues there as its been known to be buggy. In all – I think we’re excited to finally get started, and here’s to a good season!

So it’s been an up and down week for ESEA – thread after thread has popped up on GotFrag, both predicting its death and pushing for its survival. The biggest push for ESEA though came from an unlikely (or likely?) candidate, mr. blackfoger of blight fame, who was at the center of this controversy last season. He has supposedly helped over 10 teams sign up and get paid for this season of ESEA-O in an effort to get 50 teams signed up to meet ESEA/lpkane’s ultimatum and prevent Season 7 from being canceled.

So why does blackfoger care so much?

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Yes according to the schedule, preseason for the 6th season of CEVO TF2 starts this week. Most of you should have gotten your scheduling emails already! Usually the two weeks of preseason is reserved for playtesting new maps – this season, the two maps are koth_ashville, a custom king of the hill type map made by mackey from eMg, and cp_coldfront, which was actually played last season in ESEA but recently became an official TF2 map that Valve put out with the engineer update.

CEVO has put up the custom maps on its site for download, so you can find ashville here.

orz has not scrimmed on this map yet, and we won’t decide on if we want to play preseason until later this week, depending on schedules and such. I’ll try and update this post if we get a scrim in to let you all know how the map is.

EDIT2: Alright kids as Sigma said, the dispenser buff is banned in ESEA. Don’t do it! :) We will refrain from it in the future. BUT if a solly is healing up and resupplying from a dispenser, I’m not going to wait until he’s at 200 or walks away before I heal him…

EDIT: unfortunately, ACE has decided to dispute the match because of us using the dispenser for permanent buffs, and has requested my PoV demo. Thankfully, my P-rec was up and working (I thought I didn’t have it turned on, which is why you see me stop for a few seconds as I frantically try to record again), and for all of you who are interested in seeing a gpit medic PoV, here you go.

Just a quick update from orz: we have now finished our 3rd week of CEVO, with a 2-0 win over ACE on gravelpit. Check out the demo HERE if you want (there is a ~20 minute scrim before that though). Our 2nd week was a forfeit win, and next week we play Top Swaggin’ on koth_viaduct.

Things to note: we do use a dispenser at spawn/B to get our permanent buffs on both attacking and defending. Even chrono gets his during attacking by taking fall damage :D On attack, we run a standard A push, with heavies going to C. If we get a pick early on, we camp the spawn to buy us a little more time. Our scouts then go through connector after capping A (sometimes with Biz, our roamer), and wait for our call for the gun to go down at B. I uber luuser through the door closest to the shady side of B, and wait for him to take down the gun, and then I run along cliff towards the sunny side, where Synthos will be waiting to pick me up. We then rotate around to the rock by the front door, and our scouts hopefully come in and clean up the sniper/engy and any other people still hanging around. Luuser hopefully follows me as we all rotate around, and biz or synthos has to be up on the roof asap.

You can see some miscommunication during a few of our pushes in the demo posted above, where we come in at the wrong times sometime – it’s crucial that you guys practice these pushes so that people get used to making calls and moving accordingly. We scrimmed gpit about 10 times over the past 2 weeks before we got our stuff down to about a 70% success rate, but even against some good fragging/DM teams, we can pull out a few wins because of practicing these strats.

Continue reading »

Today (Wednesday) is the first official match of CEVO season 5 for us. Scheduled on badlands vs. Team What! (who we remember scrimming from way back in our reverseHarem days – although I’m pretty sure they’ve had roster changes since then), we’ll be playing at 11:30EST/8:30PST tonight. Badlands has, sadly, always been one of our weaker maps, but we’ve definitely come a long way since we first started out. We have been trying more aggressive strats and faster pushes, but we still choke up when making transitions during pushes.

In the past week though, we seriously considered ESEA after being approached by one of the new admins, Killing, offering us a few (2) free Premium accounts, which is a common incentive the old admins used to use to get more teams to sign up. However, the higher-ups at ESEA (not the TF2 admins, necessarily) are being as strict as ever with everything, and in the end we just decided it wasn’t worth the effort. Not enough competition at our level, plus a map rotation that could definitely use some work (koth_sawmill and cp_coldfront), and the possibility of serious scheduling/roster issues discouraged us from signing up. ESEA requires 2 matches per week, and although we would have dropped CEVO, we realized that we would probably burn out quickly from frustration and scheduling around real life obligations. Just to make things clear: we would’ve loved the challenge of ESEA, and would love to post about our thoughts and experiences going through the league as a low-mid team to share with all of you, but then we would run the risk of spending cash on a league that would end up being more of a frustrating chore than an enjoyable challenge.

So, responding to Leia’s post below about having a team not die, an important thing I’d say is to discuss these things with the whole team if you intend on sticking together for the long term. And of course we’re all still busy as ever – school, work, MOVING UP IN THE WORLD :3 But we always seem to find time for TF2. We are still toying with the idea of finding a solly to complement our roster, and we’ll see how that goes.

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