When for half the team has exams, is on vacation, playing FF13, or otherwise occupied with RL stuff, those of us who have free time generally mess around in pubs.
On cp_gorge, our favorite thing to do is set up 3 guns on the roof overlooking the first point, one gun covering each side.
To get up on the roof, you simply place a gun here, and then jump on it to place a teleport on top. Build dispensers first, teleports second, and finally guns. By the time the 60-second setup time is over, you should be able to have 2-3 engies up on the roof, with 2 dispensers and 2 teleports. You generally have another minute or so before the opposing team starts spilling onto the point.
If you can pull it off successfully, here’s what it should look like. Once your time starts coming through the teleports, its fairly easy to defend. Be sure to build teleports in a way you won’t have to stand on them to wack your sentry, ’cause that’s just asking to be telefragged. In the case that all your team are idiots, you’ll need to have one engy drop down and deal with any demos or soldiers spamming from beyond the guns range. You generally don’t need to worry about jumpers, because they’ll get pushed back by the 3 guns before they can do much damage.
Sometimes your team gets overly excited because they didn’t know engies could build on the roof, and this is what you’ll get. As a general rule, when your entire team goes engy, it will fail, and fail hard. The roof can actually be spammed relatively easily by a demo, so you need people on the ground not letting them get in position to sticky spam.
As a more difficult alternative, you can let them cap point #1, by building guns that don’t cover the point. Once the point is capped, blue team spawns on the roof, so your guns can spawn-camp them. Though I suggest you don’t do this on servers you enjoy playing on regularly, because you’ll probably get kicked/banned from the server.
Recent Comments