Hey, tiny set of readers!

I thought I’d talk a bit about what I intended for this blog originally to be used for (I brought up the idea in mumble one day but I was pretty vague about it). I’m sure the big question on most people’s minds is “why would anybody want to read about a low/mid 6s team’s random blog posts? We get enough of random 13 year old kids posting, why get 8 people posting all in one place?”. I can’t honestly supply a great answer for that but I’ll briefly outline what I’m hoping we can get out of this:

We’re not the greatest team out there by a long shot, (made it to the Div 3 playoffs, then slugged it out over almost 2 hours to come away with a tough loss), but there’s also a lot of teams out there that are worse than us, but have potential. Hopefully by sharing a bit about the struggles of trying to improve as a team at TF2, then some of the other teams out there around or below our skill level might see that they’re not alone in having a tough time improving (way too many teams break up as it is when they can’t immediately hit mid-skill level).

It’s pretty impossible to emulate teams like Complexity, Muscle Milk, etc., and even teams like Apocalypse Gaming and eMazing Gaming probably employ strategies that are impossible to replicate, but something that might help teams improve is watching demos of mid and mid/low teams, with both the successes and mistakes that are made.

In my first post I thought I’d share a bit of the philosophy towards the current competitive TF2 metagame that I feel like might benefit a lot of teams. The following is a less refined but more detailed version of a little discussion I tried to spark on the team’s private group message boards:

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Feb 212010

We have officially ended our TWL season 5 with a loss in our first round playoff match against Perplex/Variance (J4F changed their name, sorry!). We took freight 3-1 with Sigma’s triple jump strat (details in a future post), had a couple of bad judgment calls that made us stop our momentum a few times, but good, solid strat play. We then played badlands to a loss of 1-3, where they just outplayed us at mid, countered our ravine jumps by having traps all over their traincar, and I couldn’t get up top without taking spam and dying to their scout duo (which did a fantastic job doubleteaming me in house all the time). By this time we were all pretty exhausted and it showed in our fragging. It went to a full 2 hours (each of the 3 rounds lasted a full 30 minutes) after our last granary round ended with them taking 4 rounds to our 1. A couple of really good holds and pushes but still not enough as they definitely capitalized on our mistakes and made use of their uber advantages much better than we did.

All in all, a VERY exhuasting night but some very solid play by us, if I may say so :D Leia said that we should go out for icecream, and on top of that I think we’ve all earned a good week or so break from TF2, now that we are officially in the offseason. BUT don’t worry we’ll be back :D For those of you waiting for a tryout, you might have to wait a little bit longer :) Sorry!

And for those of you just dropping by to check out our blog: bookmark us, register and leave us some comments, we’d love to hear from you as well. Definitely going to get some more content up since we’ll be scrimming a little less for a while.

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