Tonight we played our CEVO match against Mexfrag on Viaduct. It was a pretty good game that we won 4-0; unfortunately they had to scramble a bit to get 6 players. I got a number of pretty decent snipes, so I decided to upload the demo. You can download it here!

http://www.ustream.tv/recorded/6490130

Excellent analysis. I’d like to highlight 2 points:
The coordination and attacking as a single unit
When something works out really well, trying to identify what went right and try to replicate it.. Often I think I’m always thinking about what we’re doing wrong and what we need to change instead of thinking about what we do right and excelling at those things.

EDIT2: Alright kids as Sigma said, the dispenser buff is banned in ESEA. Don’t do it! :) We will refrain from it in the future. BUT if a solly is healing up and resupplying from a dispenser, I’m not going to wait until he’s at 200 or walks away before I heal him…

EDIT: unfortunately, ACE has decided to dispute the match because of us using the dispenser for permanent buffs, and has requested my PoV demo. Thankfully, my P-rec was up and working (I thought I didn’t have it turned on, which is why you see me stop for a few seconds as I frantically try to record again), and for all of you who are interested in seeing a gpit medic PoV, here you go.

Just a quick update from orz: we have now finished our 3rd week of CEVO, with a 2-0 win over ACE on gravelpit. Check out the demo HERE if you want (there is a ~20 minute scrim before that though). Our 2nd week was a forfeit win, and next week we play Top Swaggin’ on koth_viaduct.

Things to note: we do use a dispenser at spawn/B to get our permanent buffs on both attacking and defending. Even chrono gets his during attacking by taking fall damage :D On attack, we run a standard A push, with heavies going to C. If we get a pick early on, we camp the spawn to buy us a little more time. Our scouts then go through connector after capping A (sometimes with Biz, our roamer), and wait for our call for the gun to go down at B. I uber luuser through the door closest to the shady side of B, and wait for him to take down the gun, and then I run along cliff towards the sunny side, where Synthos will be waiting to pick me up. We then rotate around to the rock by the front door, and our scouts hopefully come in and clean up the sniper/engy and any other people still hanging around. Luuser hopefully follows me as we all rotate around, and biz or synthos has to be up on the roof asap.

You can see some miscommunication during a few of our pushes in the demo posted above, where we come in at the wrong times sometime – it’s crucial that you guys practice these pushes so that people get used to making calls and moving accordingly. We scrimmed gpit about 10 times over the past 2 weeks before we got our stuff down to about a 70% success rate, but even against some good fragging/DM teams, we can pull out a few wins because of practicing these strats.

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Some spots to use splash that you may not have thought of

Apr 192010

As a prelude to some clips we’ll be posting (gravelpit and viaduct scrims :) ), I wanted to mention a few tools available for recording TF2 demos that you can upload to youtube or other sites.

Chrono likes using Wegame, which actually comes with its own plugin/program tool that lets you record straight from ingame or from a demo. The quality is a little crappy, but its quick and easy and gets the job done (as you can see below)!

Volt (who used to play with the Terribles and now for the new Harmonic) has a few tips for batch recording demos here (post #14), should be a way to let you record all the raw files overnight and stitch/edit and compress them the next day. The problem here is making sure the settings/configs are the way you want them, which leads in the next tool.

A few months ago, some people came up with a standalone (well, not really) tool to record demos, taking out most of the messy config editing and coming up with a simple plugin/hud/menu system to record demos as you watch them with keybinds. I personally haven’t used it before, but I probably will try to use it this time to get some videos recorded.

I also want to record some voiceover/commentary for the demos, which will probably involve using Audacity and then mixing the audio file with the TF2 audio file along with the video output.

As for compression: I still need to research my options, but VirtualDub, MEncoder, MeGUI, and other programs are worth looking into for those of you interested in some technical fiddling.

Let us know if you have any experiences with these, or with any other recording tools! :)

Apr 182010

Another short clip from a scrim we did last night on Gravel Pit. This is a defense to a push on to capture point B. Enjoy!

Apr 112010

Recently, the team got back together after a bit of a break we did some scrims. Actually, these scrims are pretty much the first with our new member, Synthos (playing in this scrim as spectator).

Just a small clip of a badlands scrim when we were trying to take the enemy’s spire. Enjoy!

Mar 222010

Although we’ve been on break, apparently Sigma hasn’t. Here’s another Focus Fire episode!

Episode 8 of Focus Fire is here, this time bringing some action from the ESEA-I LAN playoffs. Start with some viaduct, add a pinch of EG and a dash of Blight, then sprinkle equalizer kills on top. Let cool and serve with a side of headshots. Check out this intense back-and-forth match, with commentary from Jestr, Breather, and yours truly.

Mar 152010

Sigma and co. have come up with a new Focus Fire Episode! Now hosted here at www.orztf2.com.

This time on Focus Fire, Jestr, Breather and I take a look at another match from across the pond. From the ESH Sennheiser Challenge Final, we have TCM vs idk in a tight game on badlands. The playstyle of both teams here is surprisingly passive, but the game is good nonetheless. Just remember — never gg until it’s actually impossible to cap last!

In other news, ESEA-I playoffs was the big news of the week(end) for the TF2 community. Complexity (coL) came up on top, but Blight put out a really solid performance, surprising a bunch of people (me included). I think most of the ESEA LAN finals can be summed up with this video right here, featuring relic from coL:

The frag video for the series, as many people have said, is going to be pretty insane (if they actually make one). Some very intense matches too, the demos are up on the ESEA website so go take a look!

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