Saw this thread over at GotFrag and figured I’d mention some of my medic settings. Consult the TF2 Medic wiki pages for other tips and useful scripts that you can look at, see what works for you and go ahead and copy it into your own personalized config.
The first one (which I actually never got around to doing!) is having a fake ubercharge call – voicemenu 1 7 is the command you want. So somewhere in your configs, type in:
bind “key” “voicemenu 1 7″
Where key is the keyboard button of your choice.
For enemy teams that haven’t been paying attention to the time since you spawned, or for teams that you want to trick into thinking you have kritz. This can be the difference between them pushing while you don’t have charge, or them holding off because they don’t think they have an advantage anymore.
Having a script to say random stuff to hide your ubercharge is nice but less useful – good teams will catch on immediately. Still good in a pinch though when you want to try a sneak push as soon as you get the uber.
As for my team damage auto-call percentage: I actually have it set to around 20%ish (which according to that thread is super rare). The only other person in the thread with a number that low is Pure from coL. My reasoning? My teammates will call out when they’re trying to push in and want heals, usually while hurt. I don’t need redundant information. It’s when someone drops below 20% that I need to flash them ASAP to prevent them from dying. The auto-call pointer tells me the most critical people I need to heal. It’s definitely a super cool feature though.
Click to heal or hold down mouse: I actually have it set to hold-down to heal, I tried click to heal for a while (where you click and it’ll keep healing the same target) but I feel more involved I guess when I have to hold it down XD There really isn’t a tactical reason for this, except it makes you more… conscious? About who you’re healing and when to change and stuff. I dunno, go with what you’re comfortable with.
Needlegun instead of blutsauger. This is one I always thought about changing, because A) I’m actually pretty confident in my needling skills and B) I’m a pretty conservative medic during holds and such. If I take lots of spam, 90% of the time it’s because we have uber and need to push so I’m ok with popping uber to save myself. It’s rare that I’ll actually wish for auto-regen to heal me faster, but there have definitely been times where I was thankful that I was running away with 10 HP and had that regen keeping me alive as I ran away. If you find yourself being aggressive a lot, and rely on and trust your soldiers to kill stuff, you might want to stick with the needlegun. I can’t count the number of times I’ve had to finish off pesky scouts or jumpers with my needles, and remember: only pull them out if they’re targeting you, if they’re targeting your soldiers who are already in the red, please don’t needle them, keep your sollies alive. You can needle them if your sollies die and you’re alone, but not before.
Ubersaw: some medics go to ubersaw before needles, I use my ubersaw once every 15-20 games and 90% of the time it’s to kill a scout. In almost every other situation needles do more damage while keeping you away from meatshots, unless the scout is 2 feet away and you have very little health left to have the time to needle. But I would still go needles unless you’re very confident in your melee mindgames and can lure the scout close enough. Some medics are more confident with the risk/benefit of sawing, I personally can’t justify it with my crappy melee skills hahah.
Viewmodels: ON. You definitely want to know what weapon you have out, and as medic your view should be constantly moving anyways as you check everyone’s health – you won’t have a problem with people being blocked by your viewmodel.
HUD: flame’s version of the community hud. I like seeing the stuff in the center of my screen instead of down at the bottom.
Anything else I’m missing? Any other suggestions? I know quite a few medics read this blog
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